![]() ![]() There was no immersion here and it would freeze up randomly and often where the whole screen would be stuck. The general gameplay was awful, the world was ugly and you could see it appearing with awful loading just a few yards out. ![]() The menu for accessing everything includes greatly detailed stats, it's just terrible to move through and crafting needed to be more centered as that's the core of the game. The crafting concept is neat yet ugly, basic and hidden behind awful menus. Movement is cumbersome, it attempts to be a survival game with only health or stamina coming into direct effect with some better options based on game modification. This was done in a voxel style where you can dynamically cut up the world and this didn't match much else in the environment which made it feel odd. You could dig a hole if you'd like or completely edit out areas which was neat to some degree, though with bad execution. I did however like the concept of the crafting or editing of the world since that was in-depth yet poorly directed. It basically came down to slugging around hoping the zombie might be taking pain. It also just wasn't any fun as there wasn't any guided focus on what you're doing and the combat was brutally awful. I also wonder what a sexy nurse zombie is doing in the middle of the desert, just strange. The world does feature a couple of biomes, but these just mold into each other roughly and all look the same with what's in them. I once saw five of the same zombie in a group which is purely lazy. The animations are incredibly stiff no matter what you do with the same zombie attacking you. It's all basically the same whether you have other players glitching around or a horde of generic zombies sliding across the ground. The game also doesn't really have any goals to it and can't decide if it's a multiplayer survival game, a cooperative experience or a solo zombie survival. I felt as though I was playing a game on mobile that I've dialed back the render distance to minimum which was disgusting to witness. Not only does it present an aged world, it has poor performance and a pitiful draw distance at all times. Simply put, 7 Days to Die is absolutely appalling on the console being one of the worst titles I've ever played. 7 Days to Die is the only true survival RPG with nearly 50 multi-tiered skill and perk groups.Ī high speed connection above 192 Kb is recommended for online play.7 Days to Die Review "A Horrible Apocalypse" Campaign ![]() Improve – Increase your skills in a multitude of active and passive disciplines. Enjoy unlimited access to nearly 400 in-game items and 1,200 unique building blocks in creative mode. Design your fortress to include traps and defensive positions to survive the undead - the world is fully destructible and moldable.Ĭooperate or Compete – Includes two player split screen mode, with support for up to 4 players online, in Player versus Player, co-op survival, or co-op creative modes.Ĭreate - Unleash your creativity and build the ultimate world by yourself or with friends. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide.Įxplore – Huge, unique and rich environments, offering the freedom to play the game any way you want.Ĭraft – Craft and repair weapons, clothes, armor, tools, vehicles, and more.īuild – Take over a ruin, or build from the ground-up. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games.
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